Shove Off - Global Gamejam 2011

This is a small project we did during the GlobalGameJam 2011 in 48 hours. The game is a multi player game, supporting two keyboard users or 4 controllers. The goal of the game is to stay as long a possible on the ice, the player who stays on it the longest wins.


  • Local Multiplayer
  • 3D custom made engine in c++
  • Toolchain made in C#, made specifically for the artists.
  • Runs on Linux and Windows.
  • Made in less than 48 hours.
  • Made by two programmers, 2 artists, a designer and one audio guru.


  • Download Windows
  • Download Linux (does not include dependencies for Horde3D, SFML and eigen Math).
  • GlobalGameJam project page